Now that everything is (apparently) working, it’s time to blog!!!
Published on Dec 20, 2017 by on
Now that everything is (apparently) working, it’s time to blog!!!
Unity’s Scriptable Render Pipeline represents a great advance on the way that unity deals with graphics, giving more power to the users to customize the pipeline the way they want....
Read MoreContinuing the posts of stuff that I should have posted last year but for some reason didn’t. Here, some (not deep) thoughts on Cook-Torrance and lookup textures.
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