









Hi! My name is Teófilo (a.k.a. Teo). I am a programmer with +7 years of experience in R&D. In this website, you will find more information about me, the projects I have worked in so far and some of my publications. Once in a while I post things in my blog as well. Feel free to reach out on my social networks.
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Sept 2023 - Present

Jun 2021 - Feb 2023

Jan 2021 - Jun 2021

Jan 2020 - Jan 2021

Oct 2017 - Dec 2019

Nov 2015 - Oct 2017
2015
Universidade Federal do Ceará
2011
Universidade Federal do Ceará
2008
Universidade Estadual do Ceará


Unity’s Scriptable Render Pipeline represents a great advance on the way that unity deals with graphics, giving more power to the users to customize the pipeline the way they want....
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Continuing the posts of stuff that I should have posted last year but for some reason didn’t. Here, some (not deep) thoughts on Cook-Torrance and lookup textures.
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